Dawn Seeker

Passionate, fierce, intuitive, wild. Relies almost wholly on instinct and how things "feel." Constantly alert and reactive to her environment like a predatory cat. Aloof from other people and awkward in social situations.


Dawn, level 5 Razorclaw Shifter, Ranger Build: Two-Blade Ranger Fighting Style: Two-Blade Fighting Style Background: Shifter – Persecution (+2 to Stealth)

FINAL ABILITY SCORES Str 17, Con 14, Dex 16, Int 10, Wis 16, Cha 8.

STARTING ABILITY SCORES Str 16, Con 13, Dex 14, Int 10, Wis 14, Cha 8.

AC: 19 Fort: 17 Reflex: 17 Will: 16 HP: 51 Surges: 8 Surge Value: 12

TRAINED SKILLS Nature +10, Acrobatics +11, Athletics +10, Stealth +14, Perception +10

UNTRAINED SKILLS Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +5, Endurance +3, Heal +5, History +2, Insight +5, Intimidate +1, Religion +2, Streetwise +1, Thievery +4

FEATS Level 1: Lethal Hunter Level 2: Wild Senses Level 4: Two-Weapon Fighting

POWERS Ranger at-will 1: Twin Strike Ranger at-will 1: Careful Attack Ranger encounter 1: Dire Wolverine Strike Ranger daily 1: Hunter’s Bear Trap Ranger utility 2: Yield Ground Ranger encounter 3: Shadow Wasp Strike Ranger daily 5: Two-Wolf Pounce

ITEMS Gloaming Shroud +1, Adventurer’s Kit, Longbow, Sylvan Hide Armor +1, Arrows (30), Potion of Healing (heroic tier) (4), Broadsword, Battlecrazed Broadsword +1, Catstep Boots (heroic tier)


Dawn has lived all of her life in the Cloak Wood just outside the north central reaches of the Epping Forest. She was raised among the shaded forest paths, the cool waters of the Nentir, and the open peaceful glades. Her people, the Razorclaw tribe, are descended from lycanthropes, and have strong connection to their heritage. The lunar cycle is very important to her tribe and many revere Sehanine as Dawn does, and their society is a cyclical one wishing to fit into the natural rhythm of the world.

As a young girl, Dawn lived through a time of persecution for her tribe, a “new moon” period of darkness known as “The Time of the Hunters.” The hunters sought to purge the Cloak Wood of the shifters just as their lycanthrope ancestors had originally been driven to seclusion in the wood. It was a dark and dangerous time which shaped who Dawn would become.

Having been hunted and persecuted in her youth though, Dawn has striven to become the hunter and never again the prey. She has focused her life on becoming a hunter, tracker, warrior, ranger. All of her skills are focused on moving silently through the forest and relentlessly pursuing her prey in the role of a “Stalker;” a sort of free roving hunter/scout always living on the edges of the tribe’s territory for the good of the tribe, but with little direct interaction with them. It is a path for which some are simply “chosen.” Razorclaw shifters are more like predatory cats than wolves; solitary hunters as opposed to pack animals.

After the Time of the Hunters, the Razorclaw were able to keep a hold on their lands. Eventually they came to trade with some of their neighbors the Tlec, the halflings, the elves, and some human merchants from the towns. The Razorclaw had entered into a time or prosperity, and peace was upon the land.

This peace was broken by the appearance of the Zogar. The armies of the Zogar began marching on the peaceful lands of the Gray Downs subjugating the Tlec along with the other tribes there. The Zogar were fierce, ruthless, savage, and powerful. It was only a matter of time before the Zogar would march on the Cloak Wood and seek to crush the Razorclaw.

The tribe’s Moonspeaker is the holiest member of the tribe. He leads the tribe in keeping with rhythm of nature and honoring both the Primal Spirits and the goddess Sehanine. The Moonspeaker is an oracle of sorts and he had seen portents of the coming of the Zogar. He has seen that they will come into confrontation with the Razorclaw, and a period of hardship, another “new moon” will overtake us. The tribe must pass through this period of darkness in order to reach prosperity again. The Razorclaw believe that confrontation with the Zogar is inevitable, and they will live or die as nature wills it. The tribe will be culled and made strong, or destroyed if they are not worthy.

Dawn is at odds with her two sets of beliefs; her cultural beliefs in the cycle of nature, struggle, and success and her personal beliefs to take control of her destiny, to always be the hunter, to be one step ahead of her enemies and to stalk and kill them rather than run and hide. She is not content to allow the Zogar to come to their lands and let fate take its course. She ventures out from her lands to strike against the Zogar and destroy them before they even reach the tribe.

Having made her intentions clear to the tribe she was ritualistically cleansed in willow smoke and bathed in the waters of the Nentir. The Moonspeaker named her Dawn Seeker, and preparations were made her to leave the Cloak Wood. Dawn left her lands with the rising sun, and as she passed out into the plains with her warband, the Moonspeaker told her, “When the Seeker is ready, the path will be revealed.”

Dawn’s warband lay in wait at the river’s ford to ambush the Zogar. A group of horsemen escorting the people of Epping Glen were pursued by the Zogar horde. As the Zogar drew close, the warband struck at the Zogar, slaying them with arrow, sword, and spear. After rescuing the travelers, she helped to escort them to Epping Glen. Along the way she learned that these men were the enemies of the Zogar, and on their way to the city of Fallcrest. They agreed to bring Dawn with them so that she can seek allies against the Zogar among the civilized lands.

Dawn Seeker

Dark Horizens Silverlock escape908